Tuesday, September 13, 2016

A Brief Overview of the Setting


The setting is set in four major areas of a large continent.

The Republic-
The Asandari Republic stretches from the Caex Mountains in the north, to the Dragonfall Craters in the south, from the Daggermound Hills in the east to the Belden Sea to the west.
The Republic is the largest government in the world, with the most citizens and diversity of cultures.
The Republic is strong but just, stern yet benevolent.
Dwarves, elves, gnomes, and the like all have a home here. Even the strange and fellborn Tieflings are welcome, provided they have pledged themselves to the Republic.
 
The North-
The Caex Mountains north of Republic territory is home to many strange and terrible creatures. Yeti, orcs, white dragons, and everything in between. The Kingdoms of Namaranthe and Noth lie in the mountains, beacons of bright, warm light amidst the snow and cold.
Beyond them, lies the ice wastes and the Mountain of Ibitus, once home of a powerful demonlord. Abandoned at the Mountain’s foot is Referus Keep. The grand halls still stinking of sulfur.



The Silg Expanse-
To the East of the Daggermound Hills lies an empire to rival the Republic. Formed of hobgoblins, orcs, ogres, and elves of evil intent, this empire is dedicated to the god Arom, the god of tyranny and war.
Temples and churches to the gods of good, once plentiful in these lands have been sacked, burned; their priests and priestesses murdered and raped.
The Empire, based out of the wrought iron city of Silgotien, is turning it’s eyes west toward the rich lands of the Republic.

Uthcan

Far to the south east is the newly discovered land of Uthcan. It is a land of beauty, of exotic foods, and fine wine. Of strange warriors, stranger magic, and a religion that parallels yet does not fully match that of the Republic.

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